Devlog
- November 08, 2018 by Mateusz Kołodziejczyk#workflow, #gamedesign, #story, #stukupuku, #goals, #mechanicsThe Hidden Life of Trees chillin' on the tree ^^ StukuPuku is supposed to be small game connecting two casual type genres : Tug-of-war and rhythm genres. Our main game mechanics inspirations were: A... Continue reading
- November 07, 2018 by Mateusz Kołodziejczyk#gamedesign, #story, #idea, #concept, #books, #stukupuku, #trees"We are the sum total of our experiences, which is to say that we are burdened by our pasts..."—Morrnah Simeona While I have some plans to prepare bigger post-mortem about how StukuPuku evolved into... Continue reading